Publications


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3D User Interfaces with Java3D
This book, written by Jon Barrilleaux, discusses the use of 3D user interfaces in next-generation applications. The book covers general 3D user interface concepts and techniques, provides an introduction about how to implement them in Java3D, and includes a software framework to implement examples and to help get you started. The book's introduction provides further insight into how the book addresses the subject.

Experiences and Observations in Applying Augmented Reality to Live Training
This paper provides a historical perspective of the author's experience in applying Augmented Reality and Seamless Simulation to the problem of live training. It also offers technical insight to the key issues and challenges for those getting started in this field.

This paper was accepted for submission to the 1999 Virtual Worlds and Simulation Conference (VWSIM'99). Unfortunately the author could not attend and therefore the paper was not included in the procedings.


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